Category: LuaScript | Subcategory: Main (Events)
¿Para qué sirve?Solicita los tiempos de los eventos.SintaxisKGCustomEventsOpen()ArgumentosNo recibe argumentos.Resulta...
¿Para qué sirve?Obtiene el nombre o tiempo restante de un evento.SintaxisKGCustomEventInfo(eventIndex, field)Argumento...
Category: LuaScript | Subcategory: Main (Commands)
¿Para qué sirve?Obtiene un dato del comando indicado.SintaxisKGCommandInfo(commandIndex, field)ArgumentosArgumentoTipo...
¿Para qué sirve?Obtiene la cantidad de comandos disponibles.SintaxisKGCommandCount()ArgumentosNo recibe argumentos.Res...
Category: LuaScript | Subcategory: SQL Statement
🆘 What does this error mean?This error appears when the server (emulator) cannot prepare an SQL query because a valid...
Category: LuaScript | Subcategory: Main User Functions
Lua User FunctionsThese global Lua functions provide extensive access to character information, visual properties, and i...
Category: LuaScript | Subcategory: Main Global Character Functions
Global Character FunctionsThese global Lua functions provide extensive access to character information, visual propertie...
Category: LuaScript | Subcategory: Main Global Functions
Global Client FunctionsThese global Lua functions provide deep control over the client, allowing developers to adjust th...
Category: LuaScript | Subcategory: Main Interface Functions
Main Interface FunctionsThese functions enable the client to render images, texts, manage player clicks, lock/unlock int...
Category: LuaScript | Subcategory: Main Packet Functions
Main Packet Functions:The LuaScript Packet provides a set of functions designed to facilitate packet communication betwe...