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Custom StatsLimits
A maximum limit of assignable stat points is defined. When trying to increase a stat, the system adds the already distributed points to check if the limit is exceeded. The commands used to increase stats are customizable. Different stat limits can be set based on the player's VIP level. Dark Lords can receive additional bonus points through the DLPlus option.
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Date: 2025-04-05
NPCMovereq + MapTimerLimit
Map Selection Interface: Players can choose from a list of special maps shown by the NPC. Restricted Access: Only players who enter through the NPC can access the maps. Direct or alternative entry is blocked. Time Limit: Each map has a configurable time limit. Players are automatically removed when time runs out. Daily Entry Limits: Players have a limited number of entries per day for each map.
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Date: 2025-04-05
Debuff Item
Automatically reduces any of the character’s stats when required. Detects if the player has any item equipped from a predefined list. Checks all currently equipped items on the character. Option to nerf damage only for DK if a second weapon is equipped.
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Date: 2025-04-08
Gremory Case
Temporary storage system for rewards. Allows sending rewards to either the character or the account. Items stored can be manually transferred to the character's inventory. Each item in the Gremory Case has an expiration timer. Once the timer expires, the items will automatically disappear.
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Date: 2025-04-11
TimerEventSystem
Check the real-time schedule of all available events. Organize your events into fully customizable categories for better clarity. Discover possible rewards or key information for each event. Configurable variable to prevent delays in schedule synchronization. Easily see which events are currently active and how much time is left to join them.
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Date: 2025-04-18
BattlePass
Level Rewards: Progressive rewards as you advance through the pass. Race-Specific Rewards: Unique rewards for each race. XP for Item, Reset, and GReset Redemption: Earn experience by redeeming items, resets, and GResets. XP for Killing Monsters: Gain experience by defeating monsters. Item to Upgrade FreePass to Premium: Convert the free pass to a premium one with a special item. Pass Expiration Date: The pass has an end date; once the time is up, no more points can be earned, only rewards can be claimed. Command to Reset Table in DB: Allows resetting the pass data in the database. HWID Pass Limit: Limit of passes per HWID to prevent farming; players with hidden HWID will not have access.
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Date: 2025-04-25
Summon Invasion
Summon Invasion Invasion system where eliminating specific targets triggers the appearance of final bosses. Each boss can automatically summon additional minions during the battle. Includes administrative commands to manually or programmatically start, control, and end invasions.
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Date: 2025-04-28
AutoKeys
Antilag: Optimizes performance by disabling client visual effects (glow, fog, wings, etc.). When toggled again, it restores all original visual effects and functions. AutoCtrl: Enables or disables the client's automatic PvP mode. AutoAttack: Automatically executes the /attack command when a configured key is pressed.
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Date: 2025-05-14
Refine Item System
Modify any existing excellent (EXC). Add new EXC options to an item, following defined rules and limits. Remove one or more current EXC options from an item. Replace an existing option with another, without exceeding the allowed limit. Cost per Modification Define the required item and quantity for each modification. (Example: 3x Jewel of Life per change) Limit on Allowed EXC Options Set the maximum number of EXC options that an item can have after modifications. Excluded Items List Specify items that cannot be refined through this system. Level Restriction Set a minimum Item level required to access the refinement system. Item Compatibility Control Allowed Item List Define which item types can be used with this system (for example: Rings Wings Season 2 & Season 3) The list can be expanded as needed.
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Date: 2025-05-22
GiftCodes
GiftCodes System Main Features: Single-use codes: Each code can only be redeemed once per account, IP, and HWID. Validation before redemption: The system checks if the player has already claimed the code using: IP, HWID, AccountID Class-based rewards: The rewards from a code can vary depending on the class of the character redeeming it. Supports multiple currencies: Codes can grant any type of in-game currency, including: WCoin (Wc), WCoinP (Wp), Goblin Points (Gp), Ruud Redemption logs: All redemptions are recorded in a .txt file for tracking and auditing purposes.
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Date: 2025-05-23
SetMonster & SetNpc Command
Allows you to add NPCs and monsters spots to any map using a single command. The configurations are automatically saved to the corresponding MonsterSetBase file, with no need for manual editing.
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Date: 2025-05-27
ResetBuff & GResetBuff
Buffs are automatically applied when the required rank is reached. Reset and GReset buffs are combinable if both conditions are met. The system checks if the buff has already been applied to avoid duplicates. It's modular and easy to expand with new ranks and effects.
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Date: 2025-05-31
UnSocketItem
Only for 20.X.4 Removes sockets from any item that has at least one. Recovery price varies depending on the number of sockets the item has. Multi-language support for both client and server. Success rate depends on the number of sockets in the item. (Fix): Right-click no longer equips the item. Now detects any item, regardless of the inventory slot where it was clicked.
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Date: 2025-05-31
BuffItem Slot
Each item can be added to a corresponding list to associate it with a particular buff. Buffs are only activated while the item is equipped in the designated slot. If the item is unequipped, the buff is automatically removed.
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Date: 2025-06-23
PartyTrack Btn
PartyTrack Button This system allows teleporting party members to your location with a single button. Set custom requirements to trigger the teleport. Option to restrict teleport usage to the party leader only. Option for each party member to choose where to teleport (e.g., to the leader, a specific location, etc.). Includes a list of excluded maps where teleportation is not allowed.
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Date: 2025-06-27
LootsBox
LootsBox System – Customizable Reward Box System Create fully customizable reward boxes. Each box can have its own cost in credits: WCoinC, WCoinP, GoblinPoint, or Ruud. Add any item to each box: jewels, sets, weapons, wings, etc. Set the drop chance of each item individually. No limits: you can create as many boxes as you want, with any number of items inside. Includes a command to open the interface, and an on-screen Icon Button (IconBtn) for quick access.
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Date: 2025-06-28
Notices System
Notices System A dynamic in-game news system. Create unlimited custom news. Add images to your news or keep them text-only. Include links to open external pages directly from the notice. Configure specific maps where the news will appear upon entering.
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Date: 2025-09-01
ResetRewards System
🔹 Configurable rewards: Define different items for each Reset or Master Reset range. 🔹 Class-based compatibility: Rewards can be tailored to each character class (Dark Wizard, Dark Knight, Elf, etc.), ensuring unique prizes per class. 🔹 Automatic tracking: The system saves the last reward claimed by each character, preventing duplicates and guaranteeing sequential progression. 🔹 Notification & display: Players can open the interface to check requirements, current status, and the next available reward.
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Date: 2025-09-10
BossGlobal System
🗺️ Advanced Boss Invasion Configuration Define multiple bosses per event, including map, spawn position, timer, max HP, and custom rewards. ⚔️ Damage Tracking (Rank Damage) Records total damage dealt by each player or guild, enabling a real-time competitive ranking. 🧍 Individual Ranking Displays and rewards the top players who deal the most damage during the invasion. 🛡️ Guild Ranking Tracks the total combined damage from all members of each guild. Only players who belong to a guild can participate in guild-rank boss events. 🎁 Configurable Rewards For defeating the boss (Kill Reward). For total damage dealt (Top Damage Reward). 💀 Death Penalty System Set the percentage of total damage lost when a player dies during the invasion. 📊 Real-Time Interface Displays boss HP, progress bar, ranking, and remaining time directly to the player.
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Date: 2025-10-26
MoveMaps
🎨 Assign any custom interface to display your maps. 🖼️ Each map supports its own preview image for a better visual presentation. 🔐 Restrict access to each map by Minimum Level or VIP Requirement. 📱 Fully Auto-Scalable UI → adapts to any resolution without distortion.
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Date: 2025-11-07
Race Event
🏁 Race Event System A fully customizable racing event for your server. ⭐ Features Automatic event scheduling and admin command start. Player registration through customizable commands. Configurable map and race segments (last segment = finish line). Skin change per segment: Fixed Mode: All players use the segment’s skin. Random Mode: Assigns a random skin from a custom list. Customizable traps with different effects and random target selection. Configurable rewards for the winner (WCoinC, WCoinP, GP, Ruud). Automatic cleanup of players, traps, and race data after the event.
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Date: 2025-11-24
Archievements System
The Achievement System adds an advanced progression system divided into 4 categories: PvM: Achievements for killing enemies or bosses. Character: Character progression (level, master level, reset). Harvest: Gathering and delivering resources. Events: Achievements for winning or completing events. Each achievement can grant a stackable buff, allowing players to combine multiple bonuses according to their progress. Buffs can be enabled or disabled through a command. The system allows you to choose between character-based or account-based tracking, depending on your configuration. It includes commands to manage achievements, complete them manually, and generate records in the database. The interface is smart and fully adaptable to any resolution, clearly displaying progress and rewards.
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Date: 2025-12-01